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  2. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]

  3. String interning - Wikipedia

    en.wikipedia.org/wiki/String_interning

    In computer science, string interning is a method of storing only one copy of each distinct string value, which must be immutable. [1] Interning strings makes some string processing tasks more time-efficient or space-efficient at the cost of requiring more time when the string is created or interned.

  4. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    String functions are used in computer programming languages to manipulate a string or query information about a string (some do both).. Most programming languages that have a string datatype will have some string functions although there may be other low-level ways within each language to handle strings directly.

  5. Liskov substitution principle - Wikipedia

    en.wikipedia.org/wiki/Liskov_substitution_principle

    Liskov's notion of a behavioural subtype defines a notion of substitutability for objects; that is, if S is a subtype of T, then objects of type T in a program may be replaced with objects of type S without altering any of the desirable properties of that program (e.g. correctness).

  6. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    [1] Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  7. Bitap algorithm - Wikipedia

    en.wikipedia.org/wiki/Bitap_algorithm

    The bitap algorithm (also known as the shift-or, shift-and or Baeza-Yates-Gonnet algorithm) is an approximate string matching algorithm. The algorithm tells whether a given text contains a substring which is "approximately equal" to a given pattern, where approximate equality is defined in terms of Levenshtein distance – if the substring and pattern are within a given distance k of each ...

  8. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    In modern standard C++, a string literal such as "hello" still denotes a NUL-terminated array of characters. [1] Using C++ classes to implement a string type offers several benefits of automated memory management and a reduced risk of out-of-bounds accesses, [2] and more intuitive syntax for string comparison and concatenation. Therefore, it ...

  9. volatile (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Volatile_(computer...

    In C and C++, volatile is a type qualifier, like const, and is a part of a type (e.g. the type of a variable or field). The behavior of the volatile keyword in C and C++ is sometimes given in terms of suppressing optimizations of an optimizing compiler: 1- don't remove existing volatile reads and writes, 2- don't add new volatile reads and writes, and 3- don't reorder volatile reads and writes.