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This feature returned with the introduction of the Nintendo Wii U, which uses the Wii U GamePad for some games as a HUD including Mario Kart 8 and Super Smash Bros. for Wii U. Multi-screen gaming systems, particularly the Nintendo DS and Nintendo 3DS handheld systems, can also assign HUD information to one screen while showing gameplay in another.
In computing, hardware overlay, a type of video overlay, provides a method of rendering an image to a display screen with a dedicated memory buffer inside computer video hardware. The technique aims to improve the display of a fast-moving video image — such as a computer game , a DVD , or the signal from a TV card .
Video overlay is any technique used to display a video window on a computer display while bypassing the chain of CPU to graphics card to computer monitor. This is done in order to speed up the video display, and it is commonly used, for example, by TV tuner cards and early 3D graphics accelerator cards.
Using an LED as a reticle is an innovation that greatly improves the reliability and general usefulness of the sight: there is no need for other optical elements to focus light behind a reticle; the mirror can use a dichroic coating to reflect just the red spectrum, passing through most other light; and the LED itself is solid state and ...
Reticle of Bell & Howell Pocket Comparator Reticle accessory (PD-8) used in sniper rifles. A reticle, or reticule [1] [2] also known as a graticule, is a pattern of fine lines or markings built into the eyepiece of an optical device such as a telescopic sight, spotting scope, theodolite, optical microscope or the screen of an oscilloscope, to ...
In silicon wafer manufacturing overlay control is the control of pattern-to-pattern alignment necessary in the manufacture of silicon wafers. Silicon wafers are currently manufactured in a sequence of steps, each stage placing a pattern of material on the wafer; in this way transistors , contacts, etc., all made of different materials, are laid ...
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
In semiconductor manufacturing, a mask is sometimes called a reticle. [1] [2] In photolithography, several masks are used in turn, each one reproducing a layer of the completed design, and together known as a mask set. A curvilinear photomask has patterns with curves, which is a departure from conventional photomasks which only have patterns ...