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Collision theory is a principle of chemistry used to predict the rates of chemical reactions. It states that when suitable particles of the reactant hit each other with the correct orientation, only a certain amount of collisions result in a perceptible or notable change; these successful changes are called successful collisions.
The degree of relative kinetic energy retained after a collision, termed the restitution, is dependent on the elasticity of the bodies‟ materials.The coefficient of restitution between two given materials is modeled as the ratio [] of the relative post-collision speed of a point of contact along the contact normal, with respect to the relative pre-collision speed of the same point along the ...
Also called the probability factor, the steric factor is defined as the ratio between the experimental value of the rate constant and the one predicted by collision theory. It can also be defined as the ratio between the pre-exponential factor and the collision frequency , and it is most often less than unity.
Max Trautz (19 March 1880 – 19 August 1960) was a German chemist.He was very productive with over 190 scientific publications especially in the field of chemical kinetics.
Introduction to the theory and applications of dispersion relations. Hermann. (In Relations de dispersion et particules élémentaires: École d'été de physique théorique, Les Houches, 1960) Marvin L. Goldberger & Kenneth M. Watson (2004). Collision Theory. Dover. ISBN 0-486-43507-5. (corrected version of book originally published in 1964)
In game theory, a focal point (or Schelling point) is a solution that people tend to choose by default in the absence of communication in order to avoid coordination failure. [1] The concept was introduced by the American economist Thomas Schelling in his book The Strategy of Conflict (1960). [ 2 ]
The game of chicken, also known as the hawk-dove game or snowdrift game, [1] is a model of conflict for two players in game theory.The principle of the game is that while the ideal outcome is for one player to yield (to avoid the worst outcome if neither yields), individuals try to avoid it out of pride, not wanting to look like "chickens".
Rationalizability is a solution concept in game theory.It is the most permissive possible solution concept that still requires both players to be at least somewhat rational and know the other players are also somewhat rational, i.e. that they do not play dominated strategies.