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First logo used from 2010 to 2017. The 2b2t Minecraft server was founded in December 2010; it has run consistently without a reset since then. [6] [1] The founders are anonymous, [7] choosing to remain unknown or known only via usernames; the most prominent founder is commonly referred to as "Hausemaster".
Clients that use the same protocol can typically federate and talk to one another. The following table compares general and technical information for cross-platform instant messaging clients in active development, each of which have their own article that provide further information.
Anonymous is a decentralized international activist and hacktivist collective and movement primarily known for its various cyberattacks against several governments, government institutions and government agencies, corporations, and the Church of Scientology.
Pidgin (formerly named Gaim) is a free and open-source multi-platform instant messaging client, based on a library named libpurple that has support for many instant messaging protocols, allowing the user to simultaneously log in to various services from a single application, with a single interface for both popular and obsolete protocols (from AIM to Discord), thus avoiding the hassle of ...
In video games, an exploit is the use of a bug or glitch, in a way that gives a substantial unfair advantage to players using it. [1] However, whether particular acts constitute an exploit can be controversial, typically involving the argument that the issues are part of the game, and no changes or external programs are needed to take advantage of them.
Related: Sheet Pan Grilled Cheese Is My New Favorite Dinner Hack. How to Make Harrison Ford’s Grilled Cheese. Start by buttering both sides of your bread. If you’re a mayo person, you can swap ...
The client session is reset when the game sessions become unsynced, thereby preventing cheating. Server-side game code makes a trade-off between calculating and sending results for display on a just-in-time basis or trusting the client to calculate and display the results in appropriate sequence as a player progresses.
The Direct Client-to-Client Protocol (DCC) has been the primary method of establishing connections directly between IRC clients for a long time now. Once established, DCC connections bypass the IRC network and servers, allowing for all sorts of data to be transferred between clients including files and direct chat sessions.