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In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .
A computer program is a sequence or set [a] of instructions in a programming language for a computer to execute. It is one component of software, which also includes documentation and other intangible components. [1] A computer program in its human-readable form is called source code.
Download as PDF; Printable version; In other projects Wikidata item; Appearance. move to sidebar hide. IEEE software life cycle; Software project management ...
mychillo The following outline is provided as an overview of and topical guide to software development: . Software development – development of a software product, which entails computer programming (process of writing and maintaining the source code), and encompasses a planned and structured process from the conception of the desired software to its final manifestation. [1]
MIL-STD-498 standard describes the development and documentation in terms of 22 Data Item Descriptions (DIDs), which were standardized documents for recording the results of each the development and support processes, for example, the Software Design Description DID was the standard format for the results of the software design process.
Software documentation is written text or illustration that accompanies computer software or is embedded in the source code. The documentation either explains how the software operates or how to use it, and may mean different things to people in different roles. Documentation is an important part of software engineering. Types of documentation ...
A software designer may identify a design aspect which has been visited and perhaps even solved by others in the past. A template or pattern describing a solution to a common problem is known as a design pattern. The reuse of such patterns can increase software development velocity. [11]
Preliminary design: In the preliminary stages of system development, the need is to size the project and to identify those parts which might be risky or time-consuming. Design overview: As the project proceeds, the need is to provide an overview of how the various sub-systems and components of the system fit together.
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