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Description: Balances many of the core aspects of Victoria 2 while being mostly vanilla in terms of flavour. Tweaked RGO and factory goods and profitability, balanced research, POP promotion that incentivises lower taxes, increased viability for the various economic policies depending on your situation and plenty more.
The dynamic immigration submod just seems to change immigration the same way it works in other mods A bit late to this post but just to say that direct migration submod enables you to move pops from one specific location to another specific location, by building relevant buildings in said locations, and filtering who migrates either by primary, accepted, non accepted culture or religion.
Victoria 2 is absolutely still a game worth playing. Make sure you have both expansions, as they are required for basically every mod, as well as massively improving the game. As for what mods there are to play, there are many options.
How to play Mods without a launcher in Victoria 2. gewoonsamnl; Dec 13, 2015; Replies 13 Views 32K. Nov 7 ...
A. This is the first time it's been mentioned on Reddit or the Victoria 2 Modding Server, the two largest Victoria 2 forums B. It bases on HPM it will have significantly less content and QoL improvements than GFM.
Extract the folder & .mod file into "Steam\steamapps\steamapps\common\Victoria 2\mod" Activate mod in your Victoria 2 Launcher NOTE: Step 3 is a common area for mistakes. Make sure that the folder has the following folders inside of it: common, decisions, events etc. You must extract the contents from the .zip file into
People way overstate the added weight of the mod imo. It does run slower than most other mods, with someone making a speed comparison between some of them some time ago if you wanna search for it, because of the sheer amount of stuff they add but the devs have added several resources and mechanics to enhance its performance, with a dedicated submod/tool(?) for people having issues with the mod ...
Assumes that you're using the same kind of country files as vanilla (so it doesn't have extra reforms added by mods like HPM/HFM) Economic Analyser Production Calculator Victoria II Formatting Tool Victoria II Mod Cleaner(makes mods more readable to Victoria 2) Terrain Editor Missing Bracket Finder (when the validator says "line -1, column -1")
For more vanilla-ish mods there's Crimeamod (with AI reworks), Blood and Iron, and if you want a sandboxy feel of less flavor but more messing around with the economy,pops and some new mechanics, your choice is Victoria Universalis. For the Cold War there's Cold War Enchanced (CWE).
If you go from EU4 to Victoria 2, maybe it's the right mod, it seems a bit less rigid than the others. - TGC, The Grand Combination mod , the mixing of several mods. Each of the mods I've presented to you often have excellent ideas that aren't repeated, this mod fixes all of that, and makes for a very complete.