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  2. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class. [1] [2]

  3. Object model - Wikipedia

    en.wikipedia.org/wiki/Object_model

    For example, the Document Object Model (DOM) is a collection of objects that represent a page in a web browser, used by script programs to examine and dynamically change the page. There is a Microsoft Excel object model [1] for controlling Microsoft Excel from another program, and the ASCOM Telescope Driver is an object model for controlling an ...

  4. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, general-purpose, memory-safe, object-oriented programming language. It is intended to let programmers write once, run anywhere , [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

  5. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    In class-based programming, the most common ype of OOP, every object is an instance of a specific class. The class defines the data format, like variables (e.g., name, age) and methods (actions the object can take). Every instance of the class has the same set of variables and methods.

  7. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  8. Classpath - Wikipedia

    en.wikipedia.org/wiki/Classpath

    bootstrap classes: the classes that are fundamental to the Java Platform (comprising the public classes of the Java Class Library, and the private classes that are necessary for this library to be functional). extension classes: packages that are in the extension directory of the Java Runtime Environment or JDK, jre/lib/ext/

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted.. The syntax is mostly derived from C and C++.