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Form, link and image elements could be referenced with a hierarchical name that began with the root document object. A hierarchical name could make use of either the names or the sequential index of the traversed elements. For example, a form input element could be accessed as either document.myForm.myInput or document.forms[0].elements[0].
A webform, web form or HTML form on a web page allows a user to enter data that is sent to a server for processing. Forms can resemble paper or database forms because web users fill out the forms using checkboxes , radio buttons , or text fields .
HTML 4 is an SGML application conforming to ISO 8879 – SGML. [20] April 24, 1998 HTML 4.0 [21] was reissued with minor edits without incrementing the version number. December 24, 1999 HTML 4.01 [22] was published as a W3C Recommendation. It offers the same three variations as HTML 4.0 and its last errata [23] were published on May 12, 2001 ...
To demonstrate specificity Inheritance Inheritance is a key feature in CSS; it relies on the ancestor-descendant relationship to operate. Inheritance is the mechanism by which properties are applied not only to a specified element but also to its descendants. Inheritance relies on the document tree, which is the hierarchy of XHTML elements in a page based on nesting. Descendant elements may ...
Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]
For example, the following C++ code establishes an explicit inheritance relationship between classes B and A, where B is both a subclass and a subtype of A and can be used as an A wherever a B is specified (via a reference, a pointer or the object itself).
The intent to redefine a feature, as message in the example below, must be explicitly declared in the inherit clause of the heir class. class THOUGHT feature message -- Display thought message do print ( "I feel like I am diagonally parked in a parallel universe.%N" ) end end class ADVICE inherit THOUGHT redefine message end feature message ...
For example, a simple message might include a length field (showing how big the message is), a code that identifies the type of message, and a data value. These messages can be designed as structured objects that both the client and server understand, so that each type of message corresponds to a class of objects in the client and server code.