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Pages in category "Shapeshifter characters in video games" The following 40 pages are in this category, out of 40 total. This list may not reflect recent changes .
Bak (Assamese aqueous creature); Bakeneko and Nekomata (cat); Boto Encantado (river dolphin); Itachi (weasel or marten); Jorōgumo and Tsuchigumo (spider); Kitsune, Huli Jing, hồ ly tinh and Kumiho (fox)
1722 German woodcut of a werewolf transforming. Popular shapeshifting creatures in folklore are werewolves and vampires (mostly of European, Canadian, and Native American/early American origin), ichchhadhari naag (shape-shifting cobra) of India, shapeshifting fox spirits of East Asia such as the huli jing of China, the obake of Japan, the Navajo skin-walkers, and gods, goddesses and demons and ...
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Video game modding (short for "modifying") is the process of alteration by players or fans of one or more aspects of a video game, [1] such as how it looks or behaves, and is a sub-discipline of general modding.
Maintained to separate fiction - While some may argue that the category of Fictional Shapeshifters is superfluous, this category is maintained to separate shapeshifters appearing in works of fiction (i.e. characters created by a specific author in specific work) and those from legend, mythology or folklore (for instance, the trickster gods of various mythologies).
The Skrulls eventually broke that peace treaty, as they kept their military drive and prefer to fight rather than negotiate. Among the other races contained within the Skrull Empire are the Druff, Guna, Kallusina, Morani, Pheragot, Queega, Tekton, and Yirbek races. Other races remain independent, whether through treaties or open resistance.