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  2. Previsualization - Wikipedia

    en.wikipedia.org/wiki/Previsualization

    Previsualization (also known as previsualisation, previs, previz, pre-rendering, preview or wireframe windows) is the visualizing of scenes or sequences in a movie before filming. It is a concept used in other creative arts, including animation, performing arts, video game design, and still photography.

  3. E-on Vue - Wikipedia

    en.wikipedia.org/wiki/E-on_Vue

    Vue is a software tool for world generation by Bentley Systems with support for many visual effects, animations and various other features. The tool has been used in several feature-length movies. In 2024, Bentley Systems announced that Vue would be discontinued, and be freely available to those that still wish to use it. [1]

  4. List of films in the public domain in the United States

    en.wikipedia.org/wiki/List_of_films_in_the...

    Some films are not listed here in order to keep this list to a manageable size. These include films that were released before 1930 (see Category:Films by year for pre-1930 films) and works of the United States government.

  5. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    OpenSceneGraph doesn't provide any functionality for higher "gaming" logic, it is a rendering-only tool. There are several full-scale engines for computer games (or so-called serious games ) creation using OSG as a base of graphics rendering, the most common framework being Delta3D .

  6. List of HDL simulators - Wikipedia

    en.wikipedia.org/wiki/List_of_HDL_simulators

    It supports standard debugging tool such as step through code, breakpoints, cross-probing, value probes, call stack and local variable Window. The waveform viewer in Xilinx Simulator supports virtual bus, signal grouping, analog view & protocol viewing features. It also supports UVM 1.2 and functional coverage for advanced verification.

  7. Wavefront Technologies - Wikipedia

    en.wikipedia.org/wiki/Wavefront_Technologies

    Wavefront Technologies was a computer graphics company that developed and sold animation software used in Hollywood motion pictures and other industries. It was founded in 1984, in Santa Barbara, California, by Bill Kovacs, Larry Barels, Mark Sylvester.

  8. Trade Space Visualizer - Wikipedia

    en.wikipedia.org/wiki/Trade_Space_Visualizer

    The Trade Space Visualizer is a data visualization tool developed at the Applied Research Laboratory (ARL) at The Pennsylvania State University. Initial development started in 2002, and it is currently supported by a team at ARL/Penn State.

  9. The Advanced Visualizer - Wikipedia

    en.wikipedia.org/wiki/The_Advanced_Visualizer

    This merger was widely seen as the result of Microsoft purchasing Softimage in an attempt to take over the 3D computer graphics market. Silicon Graphics responded by purchasing Alias Systems Corporation, and their two major competitors, Wavefront, and the French company TDI (Thomson Digital Images) for their Explore, IPR, and GUI technologies on February 7, 1995.

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