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The EyeToy is a color webcam for use with the PlayStation 2. Supported games use computer vision and gesture recognition to process images taken by the EyeToy. This allows players to interact with the games using motion , color detection, and also sound, through its built-in microphone .
EyeToy: Cameo is a system for allowing players to include their own images as avatars in other games. Games that support the feature include a head scanning program that can be used to generate a 3D model of the player's head.
The PlayStation Eye is capable of capturing standard video with frame rates of 60 hertz at a 640×480 pixel resolution, and 120 hertz at 320×240 pixels, [1] which is "four times the resolution" and "two times the frame-rate" of the EyeToy, according to Sony. [11]
EyeToy: Play 2 is a minigame compilation video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. It is the sequel to EyeToy: Play . It uses EyeToy camera technology to project the player on to the television screen, allowing them to interact with on screen objects.
EyeToy: Monkey Mania, released in Japan as Saru Eye Toy Ćsawagi! Wakki Waki Game Tenkomori!! [a], is a party game developed and published by Sony Computer Entertainment for the PlayStation 2. A spin-off of the Ape Escape series, it requires the EyeToy camera peripheral to be played.
EyeToy: Antigrav: PlayStation 2: 2004: Harmonix: North America and PAL only EyeToy: Play 2: PlayStation 2: 2004: London Studio: North America and PAL only Gretzky NHL 2005: PlayStation 2: 2004: Page 44 Studios: North America only I-Ninja: PlayStation 2: 2004: Argonaut Games: Co-published with Namco in PAL only Jackie Chan Adventures ...
Sega Superstars is a party video game developed by Sonic Team for the PlayStation 2.It was published by Sega and released in Europe on October 22, 2004; in North America in November 2, 2004; and in Japan in November 11, 2004.
EyeToy: Kinetic is a 2005 exercising video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. It was developed alongside Nike Motionworks, a division of Nike, Inc. The game is a collection of exercising minigames. It includes a wide angle "Full Vision Lens" attachment that fits over the EyeToy lens.