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In functional and list-based languages a string is represented as a list (of character codes), therefore all list-manipulation procedures could be considered string functions. However such languages may implement a subset of explicit string-specific functions as well.
For example, two string objects may be distinct objects (unequal in the first sense) but contain the same sequence of characters (equal in the second sense). See identity for more of this issue. Real numbers, including many simple fractions , cannot be represented exactly in floating-point arithmetic , and it may be necessary to test for ...
The basic operations provided by a graph data structure G usually include: [1] adjacent(G, x, y): tests whether there is an edge from the vertex x to the vertex y; neighbors(G, x): lists all vertices y such that there is an edge from the vertex x to the vertex y; add_vertex(G, x): adds the vertex x, if it is not there;
A native graph system with index-free adjacency does not have to move through any other type of data structures to find links between the nodes. Directly related nodes in a graph are stored in the cache once one of the nodes are retrieved, making the data lookup even faster than the first time a user fetches a node. However, such advantage ...
Current graph database products and projects often support a limited version of the model described here. For example, Apache Tinkerpop [13] forces each node and each edge to have a single label; Cypher allows nodes to have zero to many labels, but relationships only have a single label (called a reltype). Neo4j's database supports undocumented ...
A graph drawing should not be confused with the graph itself (the abstract, non-visual structure) as there are several ways to structure the graph drawing. All that matters is which vertices are connected to which others by how many edges and not the exact layout. In practice, it is often difficult to decide if two drawings represent the same ...
Index mapping (or direct addressing, or a trivial hash function) in computer science describes using an array, in which each position corresponds to a key in the universe of possible values. [1] The technique is most effective when the universe of keys is reasonably small, such that allocating an array with one position for every possible key ...
For example, the statement "graph does not have vertices of degree 1" is a "property" while "the number of vertices of degree 1 in a graph" is an "invariant". More formally, a graph property is a class of graphs with the property that any two isomorphic graphs either both belong to the class, or both do not belong to it. [1]