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  2. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    A greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. [1] In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time.

  3. Activity selection problem - Wikipedia

    en.wikipedia.org/wiki/Activity_selection_problem

    Once the greedy choice is made, the problem reduces to finding an optimal solution for the subproblem. If A is an optimal solution to the original problem S containing the greedy choice, then A ′ = A ∖ { 1 } {\displaystyle A^{\prime }=A\setminus \{1\}} is an optimal solution to the activity-selection problem S ′ = { i ∈ S : s i ≥ f 1 ...

  4. Nearest neighbour algorithm - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbour_algorithm

    The nearest neighbour algorithm is easy to implement and executes quickly, but it can sometimes miss shorter routes which are easily noticed with human insight, due to its "greedy" nature. As a general guide, if the last few stages of the tour are comparable in length to the first stages, then the tour is reasonable; if they are much greater ...

  5. Assignment problem - Wikipedia

    en.wikipedia.org/wiki/Assignment_problem

    This algorithm may yield a non-optimal solution. For example, suppose there are two tasks and two agents with costs as follows: Alice: Task 1 = 1, Task 2 = 2. George: Task 1 = 5, Task 2 = 8. The greedy algorithm would assign Task 1 to Alice and Task 2 to George, for a total cost of 9; but the reverse assignment has a total cost of 7.

  6. Optimal binary search tree - Wikipedia

    en.wikipedia.org/wiki/Optimal_binary_search_tree

    A later simplification by Garsia and Wachs, the Garsia–Wachs algorithm, performs the same comparisons in the same order. The algorithm works by using a greedy algorithm to build a tree that has the optimal height for each leaf, but is out of order, and then constructing another binary search tree with the same heights. [7]

  7. Optimal substructure - Wikipedia

    en.wikipedia.org/wiki/Optimal_substructure

    Typically, a greedy algorithm is used to solve a problem with optimal substructure if it can be proven by induction that this is optimal at each step. [1] Otherwise, provided the problem exhibits overlapping subproblems as well, divide-and-conquer methods or dynamic programming may be used. If there are no appropriate greedy algorithms and the ...

  8. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Whereas the k-opt methods remove a fixed number (k) of edges from the original tour, the variable-opt methods do not fix the size of the edge set to remove. Instead, they grow the set as the search process continues. The best-known method in this family is the Lin–Kernighan method (mentioned above as a misnomer for 2-opt).

  9. Independent set (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Independent_set_(graph_theory)

    In bounded degree graphs, effective approximation algorithms are known with approximation ratios that are constant for a fixed value of the maximum degree; for instance, a greedy algorithm that forms a maximal independent set by, at each step, choosing the minimum degree vertex in the graph and removing its neighbors, achieves an approximation ...