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Snake (Finnish: Matopeli) [1] is a 1998 mobile video game created by Taneli Armanto as one of the three games included in the Nokia 6110 cellular phone.In the game, the player controls a snake in a playing field, collecting orbs which give the player points and make the snake grow in size while avoiding the walls and the snake's own longer body.
Achtung, die Kurve!, also known as Curve Fever or simply Achtung, is a freeware, multiplayer snake game for MS-DOS.It supports two to eight players simultaneously. [1] The game is a clone of another Czech game Červi (Worms) from 1993, differing in that the lines now have holes.
The 1982 Tron arcade video game, based on the film, includes snake gameplay for the single-player Light Cycles segment, and some later snake games borrow the theme. After a version simply called Snake was preloaded on Nokia mobile phones in 1998, there was a resurgence of interest in snake games.
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Snake Byte is video game written by Chuck Sommerville for the Apple II and published by Sirius Software in 1982. [1] The game is a single-player variant of the snake concept. It was released the same year for Atari 8-bit computers [2] and on cartridge for the VIC-20. A Commodore 64 version followed in 1983. [3]
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Snake.io is a multiplayer [1] mobile and web-based game originally developed by Amelos Interactive and currently published by Kooapps. It was inspired by the classic Snake game. It was released in 2016 by Kooapps for mobile platforms. The player controls a snake that grows longer and bigger by eating pellets on the arena.
Blockade is the progenitor of the snake video game genre which features hundreds of games, including multiple arcade clones of Blockcade, the Atari Video Computer System's Surround (1977), the 1982 single-player home computer game Snake Byte, and Snake (1998) for Nokia's mobile phones. [19] [12] [20]
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