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  2. Flyweight pattern - Wikipedia

    en.wikipedia.org/wiki/Flyweight_pattern

    A sample UML class and sequence diagram for the Flyweight design pattern. [6] The above UML class diagram shows: the Client class, which uses the flyweight pattern; the FlyweightFactory class, which creates and shares Flyweight objects; the Flyweight interface, which takes in extrinsic state and performs an operation

  3. Character large object - Wikipedia

    en.wikipedia.org/wiki/Character_large_object

    It is a collection of character data in a database management system, usually stored in a separate location that is referenced in the table itself. Oracle and IBM Db2 provide a construct explicitly named CLOB, [1] [2] and the majority of other database systems support some form of the concept, often labeled as text, memo or long character fields.

  4. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  5. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    Together this implies that a class in Smalltalk is an object and that, therefore a class needs to be an instance of a class (called metaclass). As an example, a car object c is an instance of the class Car. In turn, the class Car is again an object and as such an instance of the metaclass of Car called Car class. Note the blank in the name of ...

  6. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  7. Large object - Wikipedia

    en.wikipedia.org/wiki/Large_object

    Large object may refer to: Binary large object , a collection of binary data stored as a single entity Character large object , a collection of character data in a database management system

  8. Glossary of Unified Modeling Language terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_Unified...

    It is often indicated by a thin box or bar superimposed on the Object's lifeline in a Sequence Diagram; Activity diagram - a diagram that describes procedural logic, business process or work flow. An activity diagram contains a number of Activities and connected by Control Flows and Object Flows. Active class - a class defining active objects

  9. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]