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  2. Template:Football kit/pattern list - Wikipedia

    en.wikipedia.org/wiki/Template:Football_kit/...

    This image is used by the football kit template. For other patterns and instructions see the talk page

  3. Template:Football kit - Wikipedia

    en.wikipedia.org/wiki/Template:Football_kit

    For example, the body template used in the example above is named Kit_body_redgradiantstripes.png. Alternatively, for generic Kit_body_ patterns, use the "«pattern identifier»on«color»" naming structure, where: «pattern identifier» is a word that clearly describes the style of the details added by your pattern.

  4. Box–Behnken design - Wikipedia

    en.wikipedia.org/wiki/Box–Behnken_design

    The design for 8 factors was not in the original paper. Taking the 9 factor design, deleting one column and any resulting duplicate rows produces an 81 run design for 8 factors, while giving up some "rotatability" (see above). Designs for other numbers of factors have also been invented (at least up to 21). A design for 16 factors exists having ...

  5. Warhammer 40,000 - Wikipedia

    en.wikipedia.org/wiki/Warhammer_40,000

    The second was a boxed set, called Battle for Macragge, which included a compact softcover version of the rules, scenery, dice, templates, and Space Marines and Tyranid miniatures. The third was a limited collector's edition. Battle for Macragge was a 'game in a box', targeted primarily at beginners.

  6. Valve guide - Wikipedia

    en.wikipedia.org/wiki/Valve_guide

    The upper part of the valve stem, within the rocker box, is lubricated by oil. If this oil travels unchecked along the valve stem, engine HC emissions will become excessive. To control this, an elastomeric seal is fitted over the top of the valve guide. These may wear or stiffen with age, so are usually replaced whenever valves are removed for ...

  7. Plok! - Wikipedia

    en.wikipedia.org/wiki/Plok!

    Plok! developer Software Creations was the first non-Japanese company to have a development kit for the Super Nintendo Entertainment System. After leaving Zippo, John contacted Richard Hay, the head of Software Creations, the first company outside of Japan to possess a development kit for the Super Nintendo Entertainment System (SNES). [62]

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