Search results
Results from the WOW.Com Content Network
A system message sent from one process to another, not usually used to transfer data but instead used to remotely command the partnered process. Most operating systems Socket: Data sent over a network interface, either to a different process on the same computer or to another computer on the network.
In telecommunications, information transfer is the process of moving messages containing user information from a source to a sink via a communication channel. In this sense, information transfer is equivalent to data transmission which highlights more practical, technical aspects.
A transaction is a change of state, an information-transfer transaction is a transaction in which one of the following changes occurs: content, ownership, location, format, etc. An information-transfer transaction usually consists of three consecutive phases called the access phase, the information transfer phase, and the disengagement phase ...
Zero-copy programming techniques can be used when exchanging data within a user space process (i.e. between two or more threads, etc.) and/or between two or more processes (see also producer–consumer problem) and/or when data has to be accessed / copied / moved inside kernel space or between a user space process and kernel space portions of operating systems (OS).
Four PCI Express bus card slots (from top to second from bottom: ×4, ×16, ×1 and ×16), compared to a 32-bit conventional PCI bus card slot (very bottom). In computer architecture, a bus (historically also called a data highway [1] or databus) is a communication system that transfers data between components inside a computer or between computers. [2]
A process is a program in execution, and an integral part of any modern-day operating system (OS). The OS must allocate resources to processes, enable processes to share and exchange information, protect the resources of each process from other processes and enable synchronization among processes.
Handshaking can negotiate parameters that are acceptable to equipment and systems at both ends of the communication channel, including information transfer rate, coding alphabet, parity, interrupt procedure, and other protocol or hardware features. Handshaking is a technique of communication between two entities.
The operating system provides an interface between an application program and the computer hardware, so that an application program can interact with the hardware only by obeying rules and procedures programmed into the operating system. The operating system is also a set of services which simplify development and execution of application programs.