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The open-source RTMP client command-line tool rtmpdump is designed to play back or save to disk the full RTMP stream, including the RTMPE protocol Adobe uses for encryption. RTMPdump runs on Linux, Android, Solaris, Mac OS X, and most other Unix-derived operating systems, as well as Microsoft Windows. Originally supporting all versions of 32 ...
Adobe Flash Player (web browser plug-in) Windows, OS X, ChromeOS, Linux The most widely adopted RTMP client, which supports playback of audio and video streamed from RTMP servers. Gnash (web browser plug-in/media player) Windows, Linux An open source replacement for the Flash Player, intends to support RTMP streaming for Linux. [7] VLC media player
rtmpdump is used to connect to RTMP servers just like normal Flash video player clients, and capture the stream from the network, and save it to a file. With it, commands may be constructed using connection and authentication information previously obtained from the RTMP server by rtmpsrv. rtmpsrv is used to watch connections and streams
HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.
Comes in both open-source and proprietary flavors. Helix Universal Server: RealNetworks commercial streaming server for RTSP, RTMP, iOS, Silverlight and HTTP streaming media clients; LIVE555 liveMedia / openRTSP: Open source C++ server and client libraries used in well-known clients like VLC and mplayer. Motion: A free CCTV software application ...
The Real-time Transport Protocol (RTP) is a network protocol for delivering audio and video over IP networks.RTP is used in communication and entertainment systems that involve streaming media, such as telephony, video teleconference applications including WebRTC, television services and web-based push-to-talk features.
Protocols: RTMP, RTMPT, RTMPS, and RTMPE; The Red5 Project originated in the early 2000s with a mission to provide an open-source real time streaming alternative [8] to Adobe’s proprietary Real-Time Messaging Protocol (RTMP). A group of innovative developers set out to reverse-engineer RTMP, enabling wider access to streaming technology and ...
[7] [8] In May 2011, Google released an open-source project for browser-based real-time communication known as WebRTC. [9] This has been followed by ongoing work to standardize the relevant protocols in the IETF [10] and browser APIs in the W3C. [11] In January 2011, Ericsson Labs built the first implementation of WebRTC using a modified WebKit ...