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  2. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    Comparison of the reflections system of TORCS 1.3.3 (left) and Speed Dreams 2.0 (right): Front view of a racing car split by a bright line; the right part shows more vivid reflections. TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft ...

  3. List of NASCAR video games - Wikipedia

    en.wikipedia.org/wiki/List_of_NASCAR_video_games

    Also, iRacing.com and NASCAR started an Online Racing Series which started in 2010 and the NASCAR Peak Antifreeze Series later that year. iRacing and NASCAR had a close partnership and by the start of the 2014 season, the simulation had every car make/model that has run in Sprint Cup from 2013 and 2014 seasons and every track that the NASCAR ...

  4. NASCAR The Game: Inside Line - Wikipedia

    en.wikipedia.org/wiki/NASCAR_The_Game:_Inside_Line

    NASCAR The Game: Inside Line is the second edition of the NASCAR The Game racing simulator series, and the sequel to NASCAR The Game: 2011.Developed by Eutechnyx and published in the United States by Activision, it was released for PlayStation 3, Wii and Xbox 360 on 6 November 2012.

  5. This racing simulator costs a lot of money - AOL

    www.aol.com/racing-simulator-costs-lot-money...

    This next-level racing simulator costs just under $50,000. Skip to main content. Sign in. Mail. 24/7 Help. For premium support please call: 800-290-4726 more ways to reach us. Mail. Sign in ...

  6. rFactor 2 - Wikipedia

    en.wikipedia.org/wiki/RFactor_2

    rFactor 2 is a computer racing simulator developed by Image Space Incorporated (taken over by Studio 397 in 2016) and released for Windows in 2013. Like its predecessor rFactor, rFactor2 is designed to be modified and used by professional racing teams for driver training and race car development.

  7. Vehicle simulation game - Wikipedia

    en.wikipedia.org/wiki/Vehicle_simulation_game

    Racing simulations: Organized racing simulators attempt to "reproduce the experience of driving a racing car or motorcycle in an existing racing class: Indycar, NASCAR, Formula 1, and so on." [ 4 ] These games draw on real-life to design their gameplay, such as by treating fuel as a resource, or wearing out the car's brakes and tires. [ 1 ]

  8. Grid Autosport - Wikipedia

    en.wikipedia.org/wiki/Grid_Autosport

    In Grid Autosport, the player acts as a racing driver with opportunities to start and build their own racing career via the single-player Career mode, enter competitions with fellow players on the web via the multiplayer Online mode, customise their racing experience (vehicle, circuit, race type, difficulty, etc.) to their own tastes via the single-player Custom Cup mode, and play against each ...

  9. RaceRoom - Wikipedia

    en.wikipedia.org/wiki/RaceRoom

    RaceRoom Racing Experience is a free-to-play racing simulator for Microsoft Windows, developed by KW Studios (formerly known as SimBin Studios and Sector3 Studios) and published by RaceRoom Entertainment AG. Their aim is to provide an authentic racing experience through detailed car and track models as well as realistic car behaviour and sounds.