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The Shamos–Hoey algorithm [1] applies this principle to solve the line segment intersection detection problem, as stated above, of determining whether or not a set of line segments has an intersection; the Bentley–Ottmann algorithm works by the same principle to list all intersections in logarithmic time per intersection.
Therefore, two line segments that share an endpoint, or a line segment that contains an endpoint of another segment, both count as an intersection of two line segments. When multiple line segments intersect at the same point, create and process a single event point for that intersection.
Analogous to straight line segments above, one can also define arcs as segments of a curve. In one-dimensional space, a ball is a line segment. An oriented plane segment or bivector generalizes the directed line segment. Beyond Euclidean geometry, geodesic segments play the role of line segments.
In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).
In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics , motion planning , and collision detection .
1 Generally composed of straight line segments. Toggle Generally composed of straight line segments subsection. 1.1 Polygons with specific numbers of sides. 2 Curved.
The number of points (n), chords (c) and regions (r G) for first 6 terms of Moser's circle problem. In geometry, the problem of dividing a circle into areas by means of an inscribed polygon with n sides in such a way as to maximise the number of areas created by the edges and diagonals, sometimes called Moser's circle problem (named after Leo Moser), has a solution by an inductive method.
In geometry, the mean line segment length is the average length of a line segment connecting two points chosen uniformly at random in a given shape. In other words, it is the expected Euclidean distance between two random points, where each point in the shape is equally likely to be chosen.
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