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The project started as a way for Google to bring full hardware acceleration for WebGL to Windows without relying on OpenGL graphics drivers. Google initially released the program under the BSD license. [13] The current production version (2.1.x) implements OpenGL ES 2.0, 3.0, 3.1 and EGL 1.5, claiming to pass the conformance tests for both.
WebGL is widely supported by modern browsers. However, its availability depends on other factors, too, like whether the GPU supports it. The official WebGL website offers a simple test page. [18]
Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calculated in software running on a generic CPU can also be calculated in custom-made hardware, or in some mix ...
Newer browsers provide added benefits, such as increased web surfing security, private browsing, and faster web page uploads. To get the best experience with AOL websites and applications, it's important to use the latest version of a supported browser. • Safari - Get it for the first time or update your current version.
Hardware acceleration of compositing is enabled by default on Windows XP, Windows Vista and Windows 7 machines using Direct3D, OS X and Linux using OpenGL. [32] Using hardware acceleration allows the browser to tap into the computer's graphics processing unit, lifting the burden from the CPU and speeding up the display of web pages ...
On January 7, 2011, Rockchip released the world's first chip to host a full hardware implementation of 1080p VP8 decoding. The video acceleration in the RK29xx chip is handled by the WebM Project's G-Series 1 hardware decoder IP. [50] In June 2011, ZiiLABS demonstrated their 1080p VP8 decoder implementation running on the ZMS-20 processor. The ...
An example of vainfo output, showing supported video codecs for VA-API acceleration. The main motivation for VA-API is to enable hardware-accelerated video decode at various entry-points (VLD, IDCT, motion compensation, deblocking [5]) for the prevailing coding standards today (MPEG-2, MPEG-4 ASP/H.263, MPEG-4 AVC/H.264, H.265/HEVC, and VC-1/WMV3).
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