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Dennis MacAlistair Ritchie (September 9, 1941 – c. October 12, 2011) was an American computer scientist. [3] He created the C programming language and the Unix operating system and B language with long-time colleague Ken Thompson. [3]
Markus Hendrik "Mark" Overmars (Dutch pronunciation: [ˈmɑrkʏs ˈɦɛndrɪk ˈmɑr(ə)k ˈoːvərmɑrs]; born 29 September 1958) is a Dutch computer scientist and teacher of game programming known for his game development application GameMaker. GameMaker lets people create computer games using a drag-and-drop interface.
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
Later, along with Joseph Condon, Thompson created the hardware-assisted program Belle, a world champion chess computer. [20] He also wrote programs for generating the complete enumeration of chess endings, known as endgame tablebases, for all 4, 5, and 6-piece endings, allowing chess-playing computer programs to make "perfect" moves once a ...
Alexey Leonidovich Pajitnov [a] (born April 16, 1955) [1] is a Russian and American computer engineer and video game designer. [2] He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences). [3]
Christopher S. Strachey (/ ˈ s t r eɪ tʃ i /; 16 November 1916 – 18 May 1975) was a British computer scientist. [1] [2] [3] He was one of the founders of denotational semantics, and a pioneer in programming language design and computer time-sharing. [4]
A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall under the umbrella term of "game programmer".
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.