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  2. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    CUDA provides both a low level API (CUDA Driver API, non single-source) and a higher level API (CUDA Runtime API, single-source). The initial CUDA SDK was made public on 15 February 2007, for Microsoft Windows and Linux. Mac OS X support was later added in version 2.0, [18] which supersedes the beta released February 14, 2008. [19]

  3. Wolfram Mathematica - Wikipedia

    en.wikipedia.org/wiki/Wolfram_Mathematica

    Wolfram Mathematica is a software system with built-in libraries for several areas of technical computing that allows machine learning, statistics, symbolic computation, data manipulation, network analysis, time series analysis, NLP, optimization, plotting functions and various types of data, implementation of algorithms, creation of user interfaces, and interfacing with programs written in ...

  4. Julia (programming language) - Wikipedia

    en.wikipedia.org/wiki/Julia_(programming_language)

    Precompiled packages, since version 1.9, can be up to hundreds of times faster on first use (e.g. for CSV.jl and DataFrames.jl), and to improve precompilation of packages a new package PrecompileTools.jl has been introduced. Julia 1.10 was released on 25 December 2023 with many new features, e.g. parallel garbage collection, and improved ...

  5. nouveau (software) - Wikipedia

    en.wikipedia.org/wiki/Nouveau_(software)

    In the middle: the FOSS stack, composed out of DRM & KMS driver, libDRM and Mesa 3D.Right side: Proprietary drivers: Kernel BLOB and User-space components. nouveau (/ n uː ˈ v oʊ /) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.

  6. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    The Wine compatibility layer, a free software reimplementation of several Windows APIs, includes an implementation of Direct3D. Direct3D's main competitor is Khronos' OpenGL and its follow-on Vulkan. Fahrenheit was an attempt by Microsoft and SGI to unify OpenGL and Direct3D in the 1990s, but was eventually canceled.