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  2. Mutation testing - Wikipedia

    en.wikipedia.org/wiki/Mutation_testing

    Test input data should infect the program state by causing different program states for the mutant and the original program. For example, a test with a = 1 and b = 0 would do this. The incorrect program state (the value of 'c') must propagate to the program's output and be checked by the test. These conditions are collectively called the RIP ...

  3. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Guido van Rossum began working on Python in the late 1980s as a successor to the ABC programming language and first released it in 1991 as Python 0.9.0. [36] Python 2.0 was released in 2000. Python 3.0, released in 2008, was a major revision not completely backward-compatible with earlier versions.

  4. Persistent data structure - Wikipedia

    en.wikipedia.org/wiki/Persistent_data_structure

    In computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively immutable, as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure.

  5. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Quizlet is a multi-national American company that provides tools for studying and learning. [1] Quizlet was founded in October 2005 by Andrew Sutherland, who at the time was a 15-year old student, [ 2 ] and released to the public in January 2007. [ 3 ]

  6. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]

  7. Purely functional programming - Wikipedia

    en.wikipedia.org/wiki/Purely_functional_programming

    In a purely functional language, the only dependencies between computations are data dependencies, and computations are deterministic. Therefore, to program in parallel, the programmer need only specify the pieces that should be computed in parallel, and the runtime can handle all other details such as distributing tasks to processors, managing synchronization and communication, and collecting ...

  8. Duck typing - Wikipedia

    en.wikipedia.org/wiki/Duck_typing

    Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.

  9. Language-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Language-oriented_programming

    Language-oriented programming (LOP) [1] is a software-development paradigm where "language" is a software building block with the same status as objects, modules and components, [2] and rather than solving problems in general-purpose programming languages, the programmer creates one or more domain-specific languages (DSLs) for the problem first, and solves the problem in those languages.