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This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
Free and open-source software portal; LuxCoreRender is a free and open-source physically based rendering software. It began as LuxRender in 2008 before changing its name to LuxCoreRender in 2017 as part of a project reboot. [3] [4] The LuxCoreRender software runs on Linux, Mac OS X, and Windows.
The OpenFX featureset includes a full renderer and raytracing engine, NURBS support, kinematics-based animation, morphing, and an extensive plugin API. Plugin capabilities include image post processor effects such as lens flare, fog and depth of field. Animation effects such as explosions, waves and dissolves add to the flexibility of the program.
Chaos Corona is a computer-generated imagery 3D rendering software developed by Chaos Czech, a subsidiary of Chaos.It was created by OndÅ™ej Karlík as a student project in 2009 and was developed by a Prague-based company Render Legion under the name Corona Renderer.
In computer graphics and 3D rendering, color bleeding is the phenomenon in which objects or surfaces are colored by reflection of colored light from nearby surfaces. This is a visible effect that appears when a scene is rendered with Radiosity or full global illumination , or can otherwise be simulated by adding colored lights to a 3D scene.
Rendering APIs typically provide just enough functionality to abstract a graphics accelerator, focussing on rendering primitives, state management, command lists/command buffers; and as such differ from fully fledged 3D graphics libraries, 3D engines (which handle scene graphs, lights, animation, materials etc.), and GUI frameworks; Some provide fallback software rasterisers, which were ...
Bella Render: Proprietary: Yes Yes Yes No Blender: GPL: Yes Yes Yes No Brazil r/s: Proprietary: Yes No No No BRL-CAD: BSD, LGPL: Yes Yes Yes No Bryce: Proprietary: Yes Yes No No Carrara: Proprietary: Yes Yes No No Cheetah3D: Proprietary: No Yes No No Cinema 4D: Proprietary: Yes Yes No Amiga: dbOptic: Proprietary: Yes No No No Embree APGL2: Yes ...
A raytracing render engine. FurryBall: 2011–2018: Real-time GPU renderer. Octane Render: 2017–2020: Real-time GPU-based (exclusively Nvidia CUDA), unbiased, physically based renderer. Arnold Renderer: 2017–2022: An advanced Monte Carlo ray tracing renderer. Maya Cg Plug-in: 4.5 or above: advanced hardware rendering and the Nvidia Cg high ...