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  2. Master cylinder - Wikipedia

    en.wikipedia.org/wiki/Master_cylinder

    The most common vehicle uses of master cylinders are in brake and clutch systems.. In brake systems, the operated devices are cylinders inside brake calipers and/or drum brakes; these cylinders may be called wheel cylinders or slave cylinders, and they push the brake pads towards a surface that rotates with the wheel (this surface is typically either a drum or a disc, a.k.a. a rotor) until the ...

  3. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    This pointer function method can result in saving one machine instruction, and avoids the indirect jump (to one of the branch instructions). The resulting list of pointers to functions is almost identical to direct threaded code, and is conceptually similar to a control table. The actual method used to implement a branch table is usually based on:

  4. Function prologue and epilogue - Wikipedia

    en.wikipedia.org/wiki/Function_prologue_and_epilogue

    Function epilogue reverses the actions of the function prologue and returns control to the calling function. It typically does the following actions (this procedure may differ from one architecture to another): Drop the stack pointer to the current base pointer, so room reserved in the prologue for local variables is freed.

  5. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    The following is the skeleton of a generic branch and bound algorithm for minimizing an arbitrary objective function f. [3] To obtain an actual algorithm from this, one requires a bounding function bound, that computes lower bounds of f on nodes of the search tree, as well as a problem-specific branching rule.

  6. Branching (version control) - Wikipedia

    en.wikipedia.org/wiki/Branching_(version_control)

    The users of the version control system can branch any branch. Branches are also known as trees, streams or codelines. The originating branch is sometimes called the parent branch, the upstream branch (or simply upstream, especially if the branches are maintained by different organizations or individuals), or the backing stream.

  7. Indirect branch - Wikipedia

    en.wikipedia.org/wiki/Indirect_branch

    An indirect branch (also known as a computed jump, indirect jump and register-indirect jump) is a type of program control instruction present in some machine language instruction sets. Rather than specifying the address of the next instruction to execute , as in a direct branch , the argument specifies where the address is located.

  8. Branch predictor - Wikipedia

    en.wikipedia.org/wiki/Branch_predictor

    Branch prediction attempts to guess whether a conditional jump will be taken or not. Branch target prediction attempts to guess the target of a taken conditional or unconditional jump before it is computed by decoding and executing the instruction itself. Branch prediction and branch target prediction are often combined into the same circuitry.

  9. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    [a] Branch (or branching, branched) may also refer to the act of switching execution to a different instruction sequence as a result of executing a branch instruction. Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are ...