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0-7869-3652-5: Voyage of the Golden Dragon ― April 2006: This adventure is designed as a stand-alone adventure for 7th-level heroes focusing on the first voyage of a massive airship. 7: 0-7869-3907-9: Eyes of the Lich Queen ― April 2007: This super-adventure is for levels 5–10, involves dragons, the Blood of Vol, and a curse tied to the ...
Cinderella's Magic Adventure: Jim Razzi 1985 5 Alice's Wonderland Adventure: Jim Razzi 1985 6 Sleeping Beauty and the Prince: Jim Razzi 1985 7 Peter Pan in Never Land: Jim Razzi 1986 8 Jungle Book Adventure: Jim Razzi 1986 9 Mickey's Christmas Carol Adventure: Jim Razzi 1986 10 Wind in the Willows Adventure: Jim Razzi 1986 11 Bambi's Woodland ...
FRA—Forgotten Realms Adventure, or the Empires Adventures Trilogy, is a series of modules for use with The Horde expansion campaign for 2nd Ed. AD&D Forgotten Realms. Storm Riders: Troy Denning: 1990 ― 64: FRA1: 5–7: 0-88038-834-X: Black Courser: Troy Denning: 1990 ― 64: FRA2: 6–9: 0-88038-858-7: Blood Charge: Troy Denning: 1990 ...
Adventure is a series of fourteen text adventure and graphic adventure games primarily written by Scott Adams and published by Adventure International. [ 1 ] [ 2 ] Some of the games were first published by the TRS-80 Software Exchange in 1978-79 before Adventure International was formed.
Co-production with St. Cloud Productions and Gregor Productions February 14, 1958 Underwater Warrior: Co-production with Ivan Tors Pictures and Hunterhaven; made by Underwater Productions February 20, 1958 The Brothers Karamazov: Co-production with Avon Productions: March 5, 1958 I Accuse! The Safecracker
Set in Greyhawk; ranked 19th greatest adventure of all time [1] N2 9084: The Forest Oracle: 2–4: Carl Smith: 1984 N3 9163: Destiny of Kings: 1–4 Stephen Bourne: 1986: Has a typo on the module booklet cover: it states that the adventure is for 5-10 characters levels 4-8, when in fact, the module is for 4-6 characters of levels 1-4. [6]
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Adventure Game Studio was created by British programmer Chris Jones [1] in 1997 as an MS-DOS program entitled "Adventure Creator". Jones was inspired by Sierra On-Line's adventure game interface, specifically as showcased in Space Quest IV. [2] The first version of Adventure Creator allowed users to create only low-resolution keyboard ...