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  2. Adventure Construction Set - Wikipedia

    en.wikipedia.org/wiki/Adventure_Construction_Set

    Gameplay features of Adventure Construction Set include: Turn-based system. Up to four players may play. A player character can be imported from another adventure, but the character might not retain the same graphic tile if the new adventure uses a different tile set. Music and sound. Random encounters. Spells. Range and melee combat.

  3. Return to the Nightosphere and Daddy's Little Monster

    en.wikipedia.org/wiki/Return_to_the_Nightosphere...

    Eventually, they reach a line composed of demons who seek petitions from their demonic overlord. Just then, a storm cloud appears in a mist, slaying all the demons present; Finn and Jake barely escape death. Afterwards, the two follow the cloud to a castle. There, the cloud condenses into a demonic form, presumably Hunson Abadeer.

  4. Cloud Kingdom - Wikipedia

    en.wikipedia.org/wiki/Cloud_Kingdom

    Cloud Kingdom(s) may refer to: Cloud Kingdom, fictional kingdom in the Adventure Time television franchise; Cloud Kingdom, fictional kingdom in the Barbie and the Magic of Pegasus film; Cloud Kingdoms, fictional kingdom in the Jack and the Beanstalk literature; Cloud Kingdoms, puzzle game

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  6. Learning Adventures! - Wikipedia

    en.wikipedia.org/wiki/Learning_Adventures!

    Learning Adventures series is a set of two games of point-and-click educational computers games developed by Cloud 9 Interactive, published by Macmillan Digital Publishing and released on both Windows and Macintosh on CD-ROM.

  7. Adventure Game Studio - Wikipedia

    en.wikipedia.org/wiki/Adventure_Game_Studio

    Adventure Game Studio was created by British programmer Chris Jones [1] in 1997 as an MS-DOS program entitled "Adventure Creator". Jones was inspired by Sierra On-Line's adventure game interface, specifically as showcased in Space Quest IV. [2] The first version of Adventure Creator allowed users to create only low-resolution keyboard ...

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  9. Adventure Game Interpreter - Wikipedia

    en.wikipedia.org/wiki/Adventure_Game_Interpreter

    The Adventure Game Interpreter (AGI) is a game engine developed by Sierra On-Line. The company originally developed the engine for King's Quest (1984), an adventure game that Sierra and IBM wished to market in order to attract consumers to IBM's lower-cost home computer , the IBM PCjr .