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  2. Video Multimethod Assessment Fusion - Wikipedia

    en.wikipedia.org/wiki/Video_Multimethod...

    The metric is based on initial work from the group of Professor C.-C. Jay Kuo at the University of Southern California. [1] [2] [3] Here, the applicability of fusion of different video quality metrics using support vector machines (SVM) has been investigated, leading to a "FVQA (Fusion-based Video Quality Assessment) Index" that has been shown to outperform existing image quality metrics on a ...

  3. Mahalanobis distance - Wikipedia

    en.wikipedia.org/wiki/Mahalanobis_distance

    The mathematical details of Mahalanobis distance first appeared in the Journal of The Asiatic Society of Bengal in 1936. [2] Mahalanobis's definition was prompted by the problem of identifying the similarities of skulls based on measurements (the earliest work related to similarities of skulls are from 1922 and another later work is from 1927).

  4. Score (video games) - Wikipedia

    en.wikipedia.org/wiki/Score_(games)

    Sea Wolf, the first video game to use the term "high score" The concept of a high score first achieved cultural significance with the rise in popularity of pinball machines and electro-mechanical arcade games. Players who achieve a high score are often greeted with a congratulatory message and are able to enter their initials or name into the ...

  5. Grammy Award for Best Score Soundtrack for Video Games and ...

    en.wikipedia.org/wiki/Grammy_Award_for_Best...

    The award was introduced to recognize the impact of music specifically written for video games and other interactive media. This is a sister category to the Grammy Award for Best Score Soundtrack for Visual Media, which previously honored scores written for film, television and video games, though Journey in 2013 was the only game ever nominated.

  6. Live2D - Wikipedia

    en.wikipedia.org/wiki/Live2D

    Live2D has been used in a wide variety of video games, visual novels, virtual YouTuber channels, and other media. Well-known examples of Live2D media and software include FaceRig , [ 11 ] [ 12 ] VTube Studio , VTuber Legend , [ 13 ] Nekopara , [ 14 ] Azur Lane , [ 15 ] and virtual YouTubers (as popularized by Hololive , Nijisanji , [ 16 ] and ...

  7. Score Media and Gaming - Wikipedia

    en.wikipedia.org/wiki/Score_Media_and_Gaming

    Since March 2021, The Score is listed on Nasdaq, under the SCR ticker. In August 2021, Penn National Gaming agreed to acquire Score Media and Gaming Inc. for $2 billion in cash and stocks. [8] The deal completed in October 2021 and the company was delisted from the Toronto Stock Exchange and the Nasdaq. [9]

  8. G/G/1 queue - Wikipedia

    en.wikipedia.org/wiki/G/G/1_queue

    Few results are known for the general G/G/k model as it generalises the M/G/k queue for which few metrics are known. Bounds can be computed using mean value analysis techniques, adapting results from the M/M/c queue model, using heavy traffic approximations, empirical results [8]: 189 [9] or approximating distributions by phase type distributions and then using matrix analytic methods to solve ...

  9. G.I. Joe: Operation Blackout - Wikipedia

    en.wikipedia.org/wiki/G.I._Joe:_Operation_Blackout

    On Metacritic, the PlayStation 4 version of G.I. Joe: Operation Blackout has a score of 51% based on sixteen reviews, [9] the Xbox One version has a score of 56% based on eight reviews, [10] and the Nintendo Switch version has a score of 55% based on four reviews, [11] all indicating "mixed or average" reviews.

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