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  2. Instruction cycle - Wikipedia

    en.wikipedia.org/wiki/Instruction_cycle

    Control flow alterations can be executed (for example, jumps or branches) - at this stage, if a jump were to occur, instead of the PC incrementing to the adjacent pointer, it would jump to the pointer specified in the instruction; This is the only stage of the instruction cycle that is useful from the perspective of the end-user.

  3. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.

  4. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    In computer science, a control-flow graph (CFG) is a representation, using graph notation, of all paths that might be traversed through a program during its execution. The control-flow graph was conceived by Frances E. Allen , [ 1 ] who noted that Reese T. Prosser used boolean connectivity matrices for flow analysis before.

  5. Call graph - Wikipedia

    en.wikipedia.org/wiki/Call_graph

    A dynamic call graph is a record of an execution of the program, for example as output by a profiler. Thus, a dynamic call graph can be exact, but only describes one run of the program. A static call graph is a call graph intended to represent every possible run of the program.

  6. Decision-to-decision path - Wikipedia

    en.wikipedia.org/wiki/Decision-to-decision_path

    A decision-to-decision path, or DD-path, is a path of execution (usually through a flow graph representing a program, such as a flow chart) between two decisions. More recent versions of the concept also include the decisions themselves in their own DD-paths. A flow graph of a program. Each color denotes a different DD-path.

  7. Instruction pipelining - Wikipedia

    en.wikipedia.org/wiki/Instruction_pipelining

    In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions ...

  8. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    If the result were false the for-loop's execution stops short. Granted that the loop variable's value is defined after the termination of the loop, then the above statement will find the first non-positive element in array A (and if no such, its value will be N + 1 ), or, with suitable variations, the first non-blank character in a string, and ...

  9. Control-flow diagram - Wikipedia

    en.wikipedia.org/wiki/Control-flow_diagram

    Control-flow diagrams were developed in the 1950s, and are widely used in multiple engineering disciplines. They are one of the classic business process modeling methodologies, along with flow charts, drakon-charts, data flow diagrams, functional flow block diagram, Gantt charts, PERT diagrams, and IDEF. [2]