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Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment . [ 3 ]
The following is a list of major films which used Autodesk 3ds Max software, or one of its previous versions, in some of the visual effects shots: [1] [2] [3] 2012 Alice in Wonderland
Autodesk originally created a San Francisco multimedia unit in 1996 under the name Kinetix to publish 3D Studio Max, a product developed by The Yost Group. [6] [third-party source needed] In August 1998, Autodesk announced plans to acquire Discreet Logic and its intent to combine that operation with Kinetix. [7]
Gmax is a deprecated lightweight freeware edition of Autodesk 3ds Max originally developed for hobbyists and game content creation. It was discontinued in 2005, but As of December 2013, it is still available for download. Grome is a 3D environment editor for terrain, water, and vegetation suitable for games and other 3D real-time applications.
2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing
In 1988 Yost left Antic Software to form “The Yost Group” when Autodesk offered him a software licensing agreement to create a suite of affordable animation tools for the IBM PC, beginning with Autodesk 3D Studio and Autodesk Animator, [6] which was a 2D cel animation tool written by Jim Kent for The Yost Group.
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