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Automation (known as Automation: The Car Company Tycoon Game in cover and online sources) is a simulation video game developed by New Zealand-based developer Camshaft Software for Microsoft Windows that allows the player to create and run a virtual car company and design vehicles to sell. [1] It is currently available via Steam. [2]
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Paint By DS is a painting simulator developed by Japanese studio Ertain for the Nintendo DS. The game challenges players to recreate classic artworks with the DS stylus. It allows players to recreate pieces from artists such as Van Gogh. Players can mix oil-based and water-based paints. [1]
Automobilista 2 is a motorsport racing simulator game created by Reiza Studios, under the lead of Renato Simioni. [1] The game was initially released as an Early Access title on March 31, 2020, via Steam, with the official V1.0 release taking place on June 30, 2020. [2] Automobilista 2 features a wide variety of cars and tracks.
The Switch version of Car Mechanic Simulator received "generally unfavorable reviews" and the Xbox One received "generally favorable reviews" on Metacritic. [2] [3]Rock Paper Shotgun called the game "singularly captivating and cathartic" while criticising a large number of bugs present in the initial release, as well as a number of the design decisions. [4]
Comparison of the reflections system of TORCS 1.3.3 (left) and Speed Dreams 2.0 (right): Front view of a racing car split by a bright line; the right part shows more vivid reflections. TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft ...
Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.
The game was a huge step forward over its predecessor and addressed many requested features for the game. Namely was the introduction of full 24-bit color, as the previous games had only allowed 256, vastly improved car models and environments and, for the first time, the ability of the car to rotate in three dimensions (i.e. the ability of the car to get airborne and flip).
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