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  2. Smoothsort - Wikipedia

    en.wikipedia.org/wiki/Smoothsort

    In computer science, smoothsort is a comparison-based sorting algorithm.A variant of heapsort, it was invented and published by Edsger Dijkstra in 1981. [1] Like heapsort, smoothsort is an in-place algorithm with an upper bound of O(n log n) operations (see big O notation), [2] but it is not a stable sort.

  3. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    Sorting algorithms are prevalent in introductory computer science classes, where the abundance of algorithms for the problem provides a gentle introduction to a variety of core algorithm concepts, such as big O notation, divide-and-conquer algorithms, data structures such as heaps and binary trees, randomized algorithms, best, worst and average ...

  4. Time complexity - Wikipedia

    en.wikipedia.org/wiki/Time_complexity

    An algorithm is said to be constant time (also written as () time) if the value of () (the complexity of the algorithm) is bounded by a value that does not depend on the size of the input. For example, accessing any single element in an array takes constant time as only one operation has to be performed to locate it.

  5. Best, worst and average case - Wikipedia

    en.wikipedia.org/wiki/Best,_worst_and_average_case

    Heapsort has O(n) time when all elements are the same. Heapify takes O(n) time and then removing elements from the heap is O(1) time for each of the n elements. The run time grows to O(nlog(n)) if all elements must be distinct. Bogosort has O(n) time when the elements are sorted on the first iteration. In each iteration all elements are checked ...

  6. Selection sort - Wikipedia

    en.wikipedia.org/wiki/Selection_sort

    In computer science, selection sort is an in-place comparison sorting algorithm.It has a O(n 2) time complexity, which makes it inefficient on large lists, and generally performs worse than the similar insertion sort.

  7. Timsort - Wikipedia

    en.wikipedia.org/wiki/Timsort

    Timsort is a stable sorting algorithm (order of elements with same key is kept) and strives to perform balanced merges (a merge thus merges runs of similar sizes). In order to achieve sorting stability, only consecutive runs are merged. Between two non-consecutive runs, there can be an element with the same key inside the runs.

  8. Quicksort - Wikipedia

    en.wikipedia.org/wiki/Quicksort

    Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 [1] and published in 1961. [2] It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions. [3]

  9. Bitonic sorter - Wikipedia

    en.wikipedia.org/wiki/Bitonic_sorter

    Bitonic mergesort is a parallel algorithm for sorting. It is also used as a construction method for building a sorting network.The algorithm was devised by Ken Batcher.The resulting sorting networks consist of (⁡ ()) comparators and have a delay of (⁡ ()), where is the number of items to be sorted. [1]