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Grand Theft Auto IV was the first contemporary game in the series since 2001's Grand Theft Auto III; the team felt that enough time had passed to avoid feeling repetitive. [33] The types of in-game vehicles were decided upon early in development, after which the vehicles department begin creating the designs.
While Rockstar has previously provided some support with the original Grand Theft Auto and Grand Theft Auto 2, and even used a third-party utility for developing the Grand Theft Auto: London expansion packs, [39] the only official modification tool Rockstar has released is Rockstar Editor, [40] a tool which allows users to record and edit ...
Grand Theft Auto: iFruit: iOS: September 16, 2013: Rockstar North [94] Android: October 28, 2013 [95] Windows Phone: November 19, 2013 [96] PlayStation Vita: April 2, 2014: Lucid Games [97] Grand Theft Auto V: PlayStation 3: September 17, 2013: Rockstar North / Rockstar San Diego / Rockstar Leeds / Rockstar Toronto / Rockstar New England ...
Grand Theft Auto: Episodes from Liberty City is a standalone compilation of the two episodes for Grand Theft Auto IV. It contains both The Lost and Damned and The Ballad of Gay Tony on one disc. It was released on 29 October 2009 for the Xbox 360 and on 13 April 2010 for PlayStation 3 and Windows.
Grand Theft Auto IV: The Lost and Damned is an action-adventure game set in an open world environment and played from a third-person perspective.It features similar gameplay to that of Grand Theft Auto IV, and takes place in the same setting of Liberty City, the game only features around a third of the number of missions from that game, as was stated in an interview between IGN and the ...
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On PlayStation 3 and Xbox 360, RAGE often saw a disparity in the optimization on the hardware: major titles on PlayStation 3 usually had lower resolution and minor graphic effects, as in Grand Theft Auto IV (720p vs. 640p), [15] [16] in Midnight Club: Los Angeles (1280×720p vs. 960×720p) [17] and in Red Dead Redemption (720p vs. 640p). [18]
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