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  2. Plotting algorithms for the Mandelbrot set - Wikipedia

    en.wikipedia.org/wiki/Plotting_algorithms_for...

    one can calculate a single point (e.g. the center of an image) using high-precision arithmetic (z), giving a reference orbit, and then compute many points around it in terms of various initial offsets delta plus the above iteration for epsilon, where epsilon-zero is set to 0.

  3. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]

  4. ITP method - Wikipedia

    en.wikipedia.org/wiki/ITP_Method

    Given a continuous function defined from [,] to such that () (), where at the cost of one query one can access the values of () on any given . And, given a pre-specified target precision ϵ > 0 {\displaystyle \epsilon >0} , a root-finding algorithm is designed to solve the following problem with the least amount of queries as possible:

  5. Distance from a point to a line - Wikipedia

    en.wikipedia.org/.../Distance_from_a_point_to_a_line

    The line with equation ax + by + c = 0 has slope -a/b, so any line perpendicular to it will have slope b/a (the negative reciprocal). Let (m, n) be the point of intersection of the line ax + by + c = 0 and the line perpendicular to it which passes through the point (x 0, y 0). The line through these two points is perpendicular to the original ...

  6. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  7. Levi-Civita symbol - Wikipedia

    en.wikipedia.org/wiki/Levi-Civita_symbol

    In two dimensions, the Levi-Civita symbol is defined by: = {+ (,) = (,) (,) = (,) = The values can be arranged into a 2 × 2 antisymmetric matrix: = (). Use of the two-dimensional symbol is common in condensed matter, and in certain specialized high-energy topics like supersymmetry [1] and twistor theory, [2] where it appears in the context of 2-spinors.

  8. Turbulence modeling - Wikipedia

    en.wikipedia.org/wiki/Turbulence_modeling

    The Spalart–Allmaras model [8] is a one-equation model that solves a modelled transport equation for the kinematic eddy turbulent viscosity. The Spalart–Allmaras model was designed specifically for aerospace applications involving wall-bounded flows and has been shown to give good results for boundary layers subjected to adverse pressure ...

  9. Expectation value (quantum mechanics) - Wikipedia

    en.wikipedia.org/wiki/Expectation_value_(quantum...

    In quantum mechanics, the expectation value is the probabilistic expected value of the result (measurement) of an experiment. It can be thought of as an average of all the possible outcomes of a measurement as weighted by their likelihood, and as such it is not the most probable value of a measurement; indeed the expectation value may have zero probability of occurring (e.g. measurements which ...