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A Java applet that was created as supplementary demonstration material for a scientific publication A Java applet that uses 3D hardware acceleration to visualize 3D files in .pdb format downloaded from a server [1] Using applet for nontrivial animation illustrating biophysical topic (randomly moving ions pass through voltage gates) [2] Using a ...
This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.
MicroEmulator could be used as alternative to Sun's and Oracle's JavaME emulators for various desktop Java IDE's. For the Eclipse initially there was opensource bridge plugin EclipseME created, [89] but Eclipse 1.7 and later got own bridge plugin. [90] [91] [55] [92] [93] MicroEmulator available as org.microemu plugin for Apache Maven build ...
Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]
The Eclipse Web Tools Platform (WTP) project is an extension of the Eclipse platform with tools for developing Web and Java EE applications. It includes source and graphical editors for a variety of languages, wizards and built-in applications to simplify development, and tools and APIs to support deploying, running, and testing apps.
Java 3D is a scene graph-based 3D application programming interface (API) for the Java platform. It runs on top of either OpenGL or Direct3D until version 1.6.0, which runs on top of Java OpenGL (JOGL). Since version 1.2, Java 3D has been developed under the Java Community Process. A Java 3D scene graph is a directed acyclic graph (DAG).
Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [1] [2] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems. Since 2010, it has been an independent open-source project under a BSD license.
The word applet was first used in 1990 in PC Magazine. [2] However, the concept of an applet, or more broadly a small interpreted program downloaded and executed by the user, dates at least to RFC 5 (1969) by Jeff Rulifson, which described the Decode-Encode Language, which was designed to allow remote use of the oN-Line System over ARPANET, by downloading small programs to enhance the ...