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x86 assembly language is a family of low-level programming languages that are used to produce object code for the x86 class of processors. These languages provide backward compatibility with CPUs dating back to the Intel 8008 microprocessor, introduced in April 1972.
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While IA-64 was incompatible with x86, the Itanium processor did provide emulation abilities for translating x86 instructions into IA-64, but this affected the performance of x86 programs so badly that it was rarely, if ever, actually useful to the users: programmers should rewrite x86 programs for the IA-64 architecture or their performance on ...
Machine code is the form in which code that can be directly executed is stored on a computer. It consists of machine language instructions, stored in memory, that perform operations such as moving values in and out of memory locations, arithmetic and Boolean logic, and testing values and, based on the test, either executing the next instruction in memory or executing an instruction at another ...
The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.
Four registers are used to refer to four segments on the 16-bit x86 segmented memory architecture. DS (data segment), CS (code segment), SS (stack segment), and ES (extra segment). Another 16-bit register can act as an offset into a given segment, and so a logical address on this platform is written segment:offset, typically in hexadecimal ...
x86-64 (also known as x64, x86_64, AMD64, and Intel 64) [note 1] is a 64-bit extension of the x86 instruction set architecture first announced in 1999. It introduces two new operating modes: 64-bit mode and compatibility mode, along with a new four-level paging mechanism.
It is known as the "Wizard Book" in hacker culture. [1] It teaches fundamental principles of computer programming, including recursion, abstraction, modularity, and programming language design and implementation. MIT Press published the first edition in 1984, and the second edition in 1996.