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  2. OpenGameArt.org - Wikipedia

    en.wikipedia.org/wiki/OpenGameArt.org

    This interpretation of the character was made by David Revoy. Being a repository for free content, much of the site's content is often created using free software such as GIMP, Inkscape, Krita and in particular, Blender. [6] Artists from the Warzone 2100, The Battle for Wesnoth and Frogatto projects, amongst others, have contributed assets. [7]

  3. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game.Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1]

  4. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Sprite artist: A video game artist who creates non-static characters and objects or sprites for 2D games. [19] [32] Each sprite may consist of several frames used for animation. [32] Map artist: A video game artist who creates static art assets for game levels and maps, such as

  5. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    The character's associated game data was released in early 2014. [134] [135] The character was designed by Unity Technologies Japan designer "ntny" as an open-source heroine character. [136] The company allows the use of Unity-chan and related characters in secondary projects under certain licenses. [137]

  6. Art pipeline - Wikipedia

    en.wikipedia.org/wiki/Art_pipeline

    The art pipeline is the process of creating and implementing art for a particular project, most commonly associated with the creative process for developing video games.In an era of high-profile video games, wherein the creative energy of the teams and the budgets for projects surpass even some Hollywood blockbusters, graphics are ever-improving and an increasingly important selling point.

  7. Shining Nikki - Wikipedia

    en.wikipedia.org/wiki/Shining_Nikki

    Thus, they had to spread the assets into multiple layers. [4] Animations were added to the game to grant Nikki, who has previously always been a 2D character, a much livelier presence. The team also does research to ensure that Nikki acts as a realistic 19-year-old girl and to let the players know of Nikki's thoughts behind her actions. [4]

  8. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...

  9. Live2D - Wikipedia

    en.wikipedia.org/wiki/Live2D

    Live2D is an animation technique used to animate static images—usually anime-style characters—that involves separating an image into parts and animating each part accordingly, without the need of frame-by-frame animation or a 3D model.

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