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  2. Skip counting - Wikipedia

    en.wikipedia.org/wiki/Skip_counting

    Skip counting is a mathematics technique taught as a kind of multiplication in reform mathematics textbooks such as TERC. In older textbooks, this technique is called counting by twos (threes, fours, etc.). In skip counting by twos, a person can count to 10 by only naming every other even number: 2, 4, 6, 8, 10. [1]

  3. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    A study by Nagel reported an average initial choice of around 36. This corresponds to approximately two levels of k-level reasoning. [15] Kocher and Sutter compared the behaviours between individual and groups in playing this type of game. They observed that while both subjects applied roughly the same level of reasoning, groups learned faster.

  4. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    The multiplication of whole numbers may be thought of as repeated addition; that is, the multiplication of two numbers is equivalent to adding as many copies of one of them, the multiplicand, as the quantity of the other one, the multiplier; both numbers can be referred to as factors.

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  6. Krypto (game) - Wikipedia

    en.wikipedia.org/wiki/Krypto_(game)

    A spread of Krypto cards: players must find a way to calculate 12 using the numbers 5, 19, 8, 3 and 6. Krypto is a card game designed by Daniel Yovich in 1963 and published by Parker Brothers and MPH Games Co. [1] It is a mathematical game that promotes proficiency with basic arithmetic operations.

  7. Square One Television - Wikipedia

    en.wikipedia.org/wiki/Square_One_Television

    The game was originally played as a direct-knockout tournament; it was later changed to a game played for points. Triple Play: players spun wheels to choose two digits, then had to add/multiply them in order to match numbers on the gameboard, trying to complete a triangle. The game was hosted by Cynthia Darlow, and only lasted one season ...

  8. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    Trachtenberg defined this algorithm with a kind of pairwise multiplication where two digits are multiplied by one digit, essentially only keeping the middle digit of the result. By performing the above algorithm with this pairwise multiplication, even fewer temporary results need to be held. Example:

  9. Maths Mansion - Wikipedia

    en.wikipedia.org/wiki/Maths_Mansion

    Maths Mansion was a British educational television series for school Years 4 to 6 (nine to eleven year olds) that ran from 19 September 2001 to 26 March 2003. Produced by Channel 4 by Open Mind, It follows the adventures of "Bad Man" taking kids to his mansion, Maths Mansion.

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