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A set of equations describing the trajectories of objects subject to a constant gravitational force under normal Earth-bound conditions.Assuming constant acceleration g due to Earth's gravity, Newton's law of universal gravitation simplifies to F = mg, where F is the force exerted on a mass m by the Earth's gravitational field of strength g.
The speed attained during free fall is proportional to the elapsed time, and the distance traveled is proportional to the square of the elapsed time. [39] Importantly, the acceleration is the same for all bodies, independently of their mass. This follows from combining Newton's second law of motion with his law of universal gravitation.
There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.
Mathematically, rapidity can be defined as the hyperbolic angle that differentiates two frames of reference in relative motion, each frame being associated with distance and time coordinates. Using the inverse hyperbolic function artanh , the rapidity w corresponding to velocity v is w = artanh( v / c ) where c is the speed of light.
The general formula for the escape velocity of an object at a distance r from the center of a planet with mass M is [12] = =, where G is the gravitational constant and g is the gravitational acceleration. The escape velocity from Earth's surface is about 11 200 m/s, and is irrespective of the direction of the object.
The velocity of a particle moving on a curved path as a function of time can be written as: = () = (), with v(t) equal to the speed of travel along the path, and = (), a unit vector tangent to the path pointing in the direction of motion at the chosen moment in time.
Speed is the magnitude of velocity (a vector), which indicates additionally the direction of motion. Speed has the dimensions of distance divided by time. The SI unit of speed is the metre per second (m/s), but the most common unit of speed in everyday usage is the kilometre per hour (km/h) or, in the US and the UK, miles per hour (mph).
We are interested in the time when the projectile returns to the same height it originated. Let t g be any time when the height of the projectile is equal to its initial value. 0 = v t sin θ − 1 2 g t 2 {\displaystyle 0=vt\sin \theta -{\frac {1}{2}}gt^{2}}