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Developed by MSI (Micro-Star International) and previously Riva Tuner, it is widely used for enhancing the performance of graphics cards, especially in gaming and high-performance tasks.Afterburner can Overclocking, monitoring, benchmarking and On-Screen Display. MSI Afterburner worked Nvidia, AMD and Intel Graphics card, including iGPUs. [3] [4]
RivaTuner is a freeware overclocking and hardware monitoring program that was first developed by Alexey Nicolaychuk in 1997 [1] for the Nvidia video cards.It was a pioneering application that influenced (and in some cases was integrated into) the design of subsequent freeware graphics card overclocking and monitoring utilities.
The introduction of color television technology made it necessary to lower that 60 FPS frequency by 0.1% to avoid "dot crawl", a display artifact appearing on legacy black-and-white displays, showing up on highly-color-saturated surfaces. It was found that by lowering the frame rate by 0.1%, the undesirable effect was minimized.
Legal experts believe the unknown female celebrity tied to the Jay-Z and Sean "Diddy" Combs rape lawsuit has sought her own representation with attorneys.
After months of searching for the right person to lead her lifestyle brand, Meghan Markle has reportedly decided to take the reins herself, appointing herself CEO of American Riviera Orchard.. The ...
Tulsi Gabbard, Donald Trump’s pick to lead the intelligence community, was briefly placed on a Transportation Security Administration list that prompts additional security screening before ...
Display Stream Compression (DSC) is a VESA-developed video compression algorithm designed to enable increased display resolutions and frame rates over existing physical interfaces, and make devices smaller and lighter, with longer battery life. [1] It is a low-latency algorithm based on delta PCM coding and YC G C O-R color space. [1] [2]
After Burner was designed by Yu Suzuki of Sega AM2, with assistance by programmer Satoshi Mifune and composer Hiroshi "Hiro" Kawaguchi. [13] Development of the game begin in early December 1986 shortly after work on Out Run was completed, with much of the development team having worked on Out Run. [13]