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Symbols vary depending on the theme of the machine. Classic symbols include objects such as fruits, bells, and stylized lucky sevens. Most slot games have a theme, such as a specific style, location, or character. Symbols and other bonus features of the game are typically aligned with the theme.
For every 3 non-theme words you find, you earn a hint. Hints show the letters of a theme word. If there is already an active hint on the board, a hint will show that word’s letter order.
The official limit for the main game is 555 words. Please note that this word limit for this game must not be raised or lowered. Every 100th word may be made into a new branch. However, there cannot be any sub-branches and therefore the total number of branches possible in this game are 5. Branches may contain up to 100 words maximum and 35 ...
The game requires players to “find hidden words and uncover the day’s theme.” It starts with a six by eight array of letters and a clue to that day's specific theme. From there, it's time to ...
ClockWerx is a puzzle video game created by Callisto Corporation that was released in 1995. The game was originally released by Callisto under the name Spin Doctor.Later, with some gameplay enhancements, it was published by Spectrum HoloByte as Clockwerx, which was endorsed by Alexey Pajitnov according to the manual. [1]
Wheel of Fortune is a British television game show based on the American show of the same name created by Merv Griffin.Contestants compete to solve word puzzles, similar to those used in Hangman, to win cash and prizes.
"Tetris" is a song arranged by English composer Andrew Lloyd Webber and English record producer Nigel Wright, collaborating under the pseudonym Doctor Spin. The composition is based on the theme to the 1989 Game Boy game Tetris, which itself is based on the Russian folk song "Korobeiniki".
Flavor text is text for action figure character backgrounds, video games, playing cards, or within the pages of a role-playing game's rulebook.While appropriate to the product's or game's story concept, it usually has no effect on the mechanics of the game, but instead serves to add realism or characterization or lore to the item in question.