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The feature was first unveiled during CES 2023 as RTX Video Super Resolution. [3] The feature uses the on-board Tensor Cores to upscale browser video content in real time. [ 4 ] The feature is currently only available on RTX 30 and 40 series gpus with support for 20 series gpus coming in the future. [ 5 ]
32K resolution refers to a display resolution of approximately 32,000 pixels horizontally. A resolution of 30720 × 17280 for an aspect ratio of 16:9 is speculated to be standardized. This doubles the pixel count of 16K in each dimension, for a total of 530.8 megapixels (530,841,600 pixels), 4 times as many pixels as the 16K resolution.
The next lower standard resolution (for widescreen) before it is WSXGA+, which is 1680 × 1050 pixels (1,764,000 pixels, or 30.61% fewer than WUXGA); the next higher resolution widescreen is an unnamed 2304 × 1440 resolution (supported by the above GDM-FW900 and A7217A) and then the more common WQXGA, which has 2560 × 1600 pixels (4,096,000 ...
It seems as if Nvidia is all anyone in tech can talk about these days. So it's a good idea to make sure you're pronouncing it the correct way. You might be pronouncing 'Nvidia' the wrong way
This resolution has 132.7 megapixels, 16 times as many pixels as 4K resolution and 64 times as many pixels as 1080p resolution. As of April 2024, 16K resolutions can be run in prototype displays [2] or using multi-monitor setups with AMD Eyefinity, [citation needed] or Nvidia Surround [citation needed] or Mosaic Technology. [3] [4]
Early 1440p computer displays became commonly available in 2010. Dell's UltraSharp U2711 monitor was released in 2010 as WQHD, with a 1440p widescreen. [1] The 27-inch Apple LED Cinema Display released in 2010 also had a native resolution of 2560 × 1440, as did the Apple Thunderbolt Display which was sold from July 2011 to June 2016.
Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [4] At that time, the results were limited to a few video games, namely Battlefield V, [5] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.
The LED bridge is sold by Nvidia, [12] EVGA, [13] and others and is recommended for monitors up to 2560×1440 at 120 Hz and above and 4K. The LED bridges can only function at the increased pixel clock if the GPU supports that clock. The high-bandwidth bridge is only sold by Nvidia [14] and is recommended for monitors up to 5K and surround.