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Rubber banding or rubberbanding may refer to: . in online video gaming, rubber banding is the undesirable visual effect of latency, known as lag, in which a moving object appears to leap from one place to another without passing through the intervening space; also called "warping" or "teleporting".
Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag , as it is known in gaming circles , refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.
Display lag contributes to the overall latency in the interface chain of the user's inputs (mouse, keyboard, etc.) to the graphics card to the monitor. Depending on the monitor, display lag times between 10-68 ms have been measured. However, the effects of the delay on the user depend on each user's own sensitivity to it.
Indexes ended lower on Thursday as traders focused on the coming jobs report. The data is expected to show the US economy added 214,000 new hires, a steep uptick from October's reading.
Reindeer prefer the cold, snowy climates of the northern hemisphere winters. It is difficult for a reindeer to survive outside of the frigid air.
The charges against the three Duke lacrosse players were eventually dropped when no credible evidence was presented.
End-to-end delay or one-way delay (OWD) refers to the time taken for a packet to be transmitted across a network from source to destination. It is a common term in IP network monitoring, and differs from round-trip time (RTT) in that only path in the one direction from source to destination is measured.
A Florida man who bought his home in foreclosure was slapped with over $1 million in fines due to code violations committed by the previous owner that the city sat on for 10 years.