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  2. Identifier (computer languages) - Wikipedia

    en.wikipedia.org/wiki/Identifier_(computer...

    A global identifier is declared outside of functions and is available throughout the program. A local identifier is declared within a specific function and only available within that function. [1] For implementations of programming languages that are using a compiler, identifiers are often only compile time entities.

  3. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    In programming languages, name binding is the association of entities (data and/or code) with identifiers. [1] An identifier bound to an object is said to reference that object. Machine languages have no built-in notion of identifiers, but name-object bindings as a service and notation for the programmer is implemented by programming languages.

  4. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall). In the case of cdecl, the function name is merely prefixed by an underscore.

  5. Scope (computer science) - Wikipedia

    en.wikipedia.org/wiki/Scope_(computer_science)

    A fundamental distinction in scope is what "part of a program" means. In languages with lexical scope (also called static scope), name resolution depends on the location in the source code and the lexical context (also called static context), which is defined by where the named variable or function is defined.

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    longer identifiers may be disfavored because of visual clutter; It is an open research issue whether some programmers prefer shorter identifiers because they are easier to type, or think up, than longer identifiers, or because in many situations a longer identifier simply clutters the visible code and provides no perceived additional benefit.

  7. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python's name is derived from the British comedy group Monty Python, whom Python creator Guido van Rossum enjoyed while developing the language. Monty Python references appear frequently in Python code and culture; [189] for example, the metasyntactic variables often used in Python literature are spam and eggs instead of the traditional foo and ...

  8. Declaration (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Declaration_(computer...

    In computer programming, a declaration is a language construct specifying identifier properties: it declares a word's (identifier's) meaning. [1] Declarations are most commonly used for functions, variables, constants, and classes, but can also be used for other entities such as enumerations and type definitions. [1]

  9. Variable shadowing - Wikipedia

    en.wikipedia.org/wiki/Variable_shadowing

    Some languages allow variable shadowing in more cases than others. For example Kotlin allows an inner variable in a function to shadow a passed argument and a variable in an inner block to shadow another in an outer block, while Java does not allow these. Both languages allow a passed argument to a function/Method to shadow a Class Field. [1]