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  2. Bending - Wikipedia

    en.wikipedia.org/wiki/Bending

    The conditions for using simple bending theory are: [4] The beam is subject to pure bending. This means that the shear force is zero, and that no torsional or axial loads are present. The material is isotropic (or orthotropic) and homogeneous. The material obeys Hooke's law (it is linearly elastic and will not deform plastically).

  3. Pose space deformation - Wikipedia

    en.wikipedia.org/wiki/Pose_space_deformation

    Pose space deformation is a computer animation technique which is used to deform a mesh on skeleton-driven animation. Common use of this technique is to deform the shape of a mesh (for example, an arm) according to the angle of the joint (in this case, the elbow) bent.

  4. Pure bending - Wikipedia

    en.wikipedia.org/wiki/Pure_bending

    In solid mechanics, pure bending (also known as the theory of simple bending) is a condition of stress where a bending moment is applied to a beam without the simultaneous presence of axial, shear, or torsional forces.

  5. File:Simple 3D model of Chair created in blender.stl - Wikipedia

    en.wikipedia.org/wiki/File:Simple_3D_model_of...

    The uploader of this file has agreed to the Wikimedia Foundation 3D patent license: This file and any 3D objects depicted in the file are both my own work. I hereby grant to each user, maker, or distributor of the object depicted in the file a worldwide, royalty-free, fully-paid-up, nonexclusive, irrevocable and perpetual license at no additional cost under any patent or patent application I ...

  6. Free-form deformation - Wikipedia

    en.wikipedia.org/wiki/Free-form_deformation

    In computer graphics, free-form deformation (FFD) is a geometric technique used to model simple deformations of rigid objects. It is based on the idea of enclosing an object within a cube or another hull object, and transforming the object within the hull as the hull is deformed.

  7. Deformation (engineering) - Wikipedia

    en.wikipedia.org/wiki/Deformation_(engineering)

    A popular misconception is that all materials that bend are "weak" and those that do not are "strong". In reality, many materials that undergo large elastic and plastic deformations, such as steel, are able to absorb stresses that would cause brittle materials, such as glass, with minimal plastic deformation ranges, to break. [7]

  8. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    Deform - Systematically move vertices (according to certain functions or rules) Weighted Deform - Move vertices based on localized weights per vertex; Morph - Move vertices smoothly between a source and target mesh; Bend - Move vertices to "bend" the object; Twist - Move vertices to "twist" the object

  9. Compression (physics) - Wikipedia

    en.wikipedia.org/wiki/Compression_(physics)

    Liquids and gases cannot bear steady uniaxial or biaxial compression, they will deform promptly and permanently and will not offer any permanent reaction force. However they can bear isotropic compression, and may be compressed in other ways momentarily, for instance in a sound wave. Tightening a corset applies biaxial compression to the waist.