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  2. Digital media use and mental health - Wikipedia

    en.wikipedia.org/wiki/Digital_media_use_and...

    "Fear of missing out" can lead to psychological stress at the idea of missing posted content by others while offline. The relationships between digital media use and mental health have been investigated by various researchers—predominantly psychologists, sociologists, anthropologists, and medical experts—especially since the mid-1990s, after the growth of the World Wide Web and rise of ...

  3. Problematic smartphone use - Wikipedia

    en.wikipedia.org/wiki/Problematic_smartphone_use

    Commonly known as "smartphone addiction", the term "problematic smartphone use" was proposed by researchers to describe similar behaviors presenting without evidence of addiction. [ 1 ] Problematic use can include preoccupation with mobile communication, excessive money or time spent on mobile phones, and use of mobile phones in socially or ...

  4. Technophilia - Wikipedia

    en.wikipedia.org/wiki/Technophilia

    Technophilia (from Greek τέχνη - technē, "art, skill, craft" [1] and φίλος - philos, "beloved, dear, friend" [2]) refers generally to a strong attraction for technology, especially new technologies such as personal computers, the Internet, mobile phones, and home cinema. [3]

  5. Media naturalness theory - Wikipedia

    en.wikipedia.org/wiki/Media_naturalness_theory

    Media naturalness effects on cognitive effort, communication ambiguity, and physiological arousal. Media naturalness theory's main prediction is that, other things being equal, a decrease in the degree of naturalness of a communication medium leads to the following effects in connection with communication interactions in complex tasks: [15] (a) an increase in cognitive effort, (b) an increase ...

  6. Uses and gratifications theory - Wikipedia

    en.wikipedia.org/wiki/Uses_and_gratifications_theory

    Uses and gratifications theory was developed from a number of prior communication theories and research conducted by fellow theorists. The theory has a heuristic value because it gives communication scholars a "perspective through which a number of ideas and theories about media choice, consumption, and even impact can be viewed".

  7. The Media Equation - Wikipedia

    en.wikipedia.org/wiki/The_Media_Equation

    The Media Equation is a general communication theory that claims people tend to assign human characteristics to computers and other media, and treat them as if they were real social actors. [1] The effects of this phenomenon on people experiencing these media are often profound, leading them to behave and to respond to these experiences in ...

  8. Social information processing (theory) - Wikipedia

    en.wikipedia.org/wiki/Social_information...

    Computer-mediated communication has become easier and more convenient with the advent of smartphones. Social information processing theory, also known as SIP, is a psychological and sociological theory originally developed by Salancik and Pfeffer in 1978. [1]

  9. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    Traditionally, computer use was modeled as a human–computer dyad in which the two were connected by a narrow explicit communication channel, such as text-based terminals. Much work has been done to make the interaction between a computing system and a human more reflective of the multidimensional nature of everyday communication.

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