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PocketBike Racer is an advergaming title developed by Blitz Games for the Xbox and Xbox 360 video game consoles. [1] On November 19, 2006, Burger King started selling it for an additional $3.99 USD ($4.99 in Canada) with any value meal.
The following year, he finished as the Swiss vice-champion before stepping away from pocket bike racing in 2011. [5] In 2013, Toffel transitioned to auto racing, debuting in the Mitjet Series France. [7] [8] Toffel made his international racing debut in the 2015 FIM Superstock 1000 Cup season. Competing as a wildcard on Motos Vionnet's BMW ...
Pocketbike racing, known as MiniMoto, is a professional, internationally sectioned sport. It is raced by both youth and adults, on specialized, high performance machines. Several notable MotoGP racers and champions first raced in MiniMoto, including Valentino Rossi , Loris Capirossi , Nobuatsu Aoki , and Daijiro Kato . [ 13 ]
In Pocketbike Racer, the mascots face off in a minibike race. Big Bumpin' pits them against each other in a game of bumper cars and finally in Sneak King, players control the King in a third-person perspective stealth game where the King must sneak up behind hungry people and offer them Burger King products. Players are graded on how ...
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Big Bumpin ' was one of three promotional Burger King-themed releases for winter 2006, the other two games were Sneak King and PocketBike Racer. The Burger King-only marketing run was from November 19 through December 24, 2006. [6] The games were available for $3.99 with any purchase of any Burger King value meal. [7]
Hafizh Syahrin bin Abdullah (born 5 May 1994) is a Malaysian motorcycle racer, who most recently competed in WorldSBK in 2024 on a Ducati in JDT Racing Team colors. He raced full time in the series in 2022 and 2023 with MIE Honda. [1] In 2018, he most notably became the first ever Southeast Asian to race in the MotoGP category. [2]
Next, in anticipation of a sequel to the cult 1975 film Death Race 2000, the game was titled Death Race 2020. The film sequel fell through, and it was decided to just do it without the license. Carmageddon was released in mid 1997 – using the BRender engine – and immediately topped the UK games charts, with other charts worldwide following ...