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  2. Effects of violence in mass media - Wikipedia

    en.wikipedia.org/wiki/Effects_of_violence_in...

    Over time, "teen gamers" can become unaware of their surroundings and lack social interaction in real life. According to the article by Hygen Beate in 2019 mention the video game violence can impact an individual's essential social skills such as their emotions, behavior towards others, listening and understanding ability, responding or communicating, knowing verbal and non-verbal cues ...

  3. Violence and video games - Wikipedia

    en.wikipedia.org/wiki/Violence_and_video_games

    In 2015, the American Psychological Association released a review that found that violent video games caused aggressive behavior, with Mark Appelbaum, the chair of the task force that conducted the review, saying that "the link between violence in video games and increased aggression in players is one of the most studied and best established in ...

  4. Video game controversies - Wikipedia

    en.wikipedia.org/wiki/Video_game_controversies

    In 1997, Herz and in 2006, Wade and Beck, authors, suggested video game playing may increase entrepreneurial skills. Herz argued that many so-called negative effects of video games, such as aggression and lack of pro-social behavior, are both necessary and useful traits to have in a capitalistic society. Specifically, Herz argued that many ...

  5. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Video game play is frequently associated with obesity. Many studies have been conducted on the link between television & video games and increased BMI (Body Mass Index). Due to video games replacing physical activities, there appears to be a clear association between time spent playing video games and increased BMI in young children. [30]

  6. Game studies - Wikipedia

    en.wikipedia.org/wiki/Game_studies

    One of the earliest social science theories (1971) about the role of video games in society involved violence in video games, later becoming known as the catharsis theory. The theory suggests that playing video games in which you perform violent acts might actually channel latent aggression, resulting in less aggression in the players real ...

  7. Grand Theft Childhood - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Childhood

    Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do is a book by Lawrence Kutner and Cheryl K. Olson.Along with psychiatrist Eugene V. Beresin, Kutner and Olson are co-directors of the Harvard Medical School Center for Mental Health and Media, a division of the department of psychiatry at Massachusetts General Hospital.

  8. Violence - Wikipedia

    en.wikipedia.org/wiki/Violence

    Although some scholars had claimed media violence may increase aggression, [85] this view is coming increasingly in doubt both in the scholarly community [86] and was rejected by the US Supreme Court in the Brown v EMA case, as well as in a review of video game violence by the Australian Government (2010) which concluded evidence for harmful ...

  9. Craig A. Anderson - Wikipedia

    en.wikipedia.org/wiki/Craig_A._Anderson

    Craig A. Anderson is an American professor and director at the Department of Psychology, Iowa State University in Ames. He obtained his PhD at Stanford University in 1980.. He has carried out influential research regarding the effects of violent video games on children, and reports for parents related to this.