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PanzerBlitz is a tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set on the Eastern Front of World War II.The game, which was the most popular board wargame of the 1970s, is notable for being the first true board-based tactical-level, commercially available conflict simulation wargame.
The Panzer Leader map boards are interchangeable with the PanzerBlitz maps, and one could combine the two sets to make a larger battlefield. The scale is the same with the two games. The German units are interchangeable, and if one wanted, players can try a "what if" scenario with American/British forces vs. Soviet forces.
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The concept was introduced in PanzerBlitz, though the number of configurations was low.This is the moment when "geo-morphic" gets in wargaming its peculiar meaning. The back of the game box described among the contents a “three section ‘Geo-Morphic’ mapboard which can be rearranged to form dozens of different terrain configurations”.
In the first years of its existence, SPI produced several tank combat wargames, including PanzerBlitz (1970), Combat Command (1972) and KampfPanzer (1973). SPI game designers Jim Dunnigan and Redmond A. Simonsen took elements from each of the three previous games and produced Desert War, [2] a non-historical game of desert combat, which was published in 1973.
He scripted the Panzer General II (for which he also designed the maps [2]) and Destroyer Commander computer games, among others; designed such games as Survival of the Witless, Panzer Grenadier, and Great War at Sea; and was the author of the infamous book, Black Flags. [1] Great War at Sea received awards at the Origins Awards in 1998 and ...
He designed Jutland, which Avalon Hill published in 1967, following it up with 1914 the next year, and PanzerBlitz in 1970, which eventually sold more than 300,000 copies. [2] Meanwhile, Dunnigan had founded his own company, initially known as Poultron Press, and which was soon renamed to Simulations Publications Inc. (SPI).
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